Convert → Refine → Export.
Pixel Art Tool is an image-to-pixel-art converter with a real editor: generated cells stay editable, and blank canvases use the same focused tools.
Why this tool exists
Image converters are useful for finding shapes and color groups quickly, but the first result is rarely the final artwork. Important edges break, details compete, and photographic noise becomes isolated pixels.
Pixel Art Tool keeps every generated cell editable. The converter establishes a base; layers, painting, shapes, selections, cross-layer pixel transfers, and restoring let you decide what survives. Native, scaled, vector, and split-source comparison exports make the result useful without turning the product into an animation suite or a general-purpose illustration workspace.
Local-first by design
Source images are decoded, converted, edited, and exported in the browser. They are not uploaded to an application server. Multiple named projects can be autosaved in that browser profile, and downloadable project files provide portable backups.
How the guidance is tested
The guides use the same conversion and editing controls available in the public tool. Suggested Pixel Detail and palette ranges are starting points tested across icons, portraits, objects, and landscapes—not promises that one preset will work for every image.
Recommendations focus on observable pixel-art decisions: silhouette, cluster shape, palette hierarchy, texture, final grid dimensions, and crisp export. Guides are revised when the editor’s behavior changes.
Who makes Pixel Art Tool
Pixel Art Tool is designed and developed by Tristan Jarrett. The application, conversion workflow, documentation, and examples are maintained together so the public guidance reflects the product that is actually available.
Found a confusing control, an incorrect guide, or a source image that exposes a conversion problem? Use the support contact form to share feedback.
Browse the conversion and editing guides