PIXEL ART TOOL
Guides

Convert → Refine → Export.

Start with image conversion or a blank canvas, then use one shared editor. These guides explain Pixel Detail, canvas geometry, layered refinement, selections, and crisp export.

01

Getting started

Go from an uploaded image or blank canvas to a polished export with layers, selections, shapes, and browser-local projects.

8 min read
02

Pixel Detail, palettes & dithering

Understand the conversion controls and choose settings that match icons, portraits, landscapes, and game art.

8 min read
03

Photo to pixel art

Choose a suitable photo, preserve the important shapes, clean pixel clusters, and export for the destination.

8 min read
04

Pixel references for games

Plan sprites, props, textures, and backgrounds around a consistent grid and production-ready palette.

7 min read
05

Export without blur

Choose native 1× or scaled PNG, optimized SVG, or a shareable before-and-after comparison without smoothing.

6 min read
06

Size and resolution

Match the working grid to icons, sprites, portraits, and scenes without keeping unnecessary detail.

6 min read
Quick reference

The focused workflow

  1. ConvertChoose an image and set Pixel Detail, palette, color, and texture.
  2. RefineEdit generated cells with layers, shapes, and pixel selections that also work on blank canvases.
  3. ExportDownload the native grid, a scaled result, or a flattened source comparison.