Learn to convert and edit pixel art.
Turn a generated or blank starting point into finished artwork. These guides explain the workflow, what each setting changes, and when to use it.
Getting started
Go from an uploaded image or blank canvas to a polished export, including editing and browser-local projects.
Density, palettes & dithering
Understand the conversion controls and choose settings that match icons, portraits, landscapes, and game art.
Photo to pixel art
Choose a suitable photo, preserve the important shapes, clean pixel clusters, and export for the destination.
Pixel references for games
Plan sprites, props, textures, and backgrounds around a consistent grid and production-ready palette.
Export without blur
Choose native or scaled PNG, optimized SVG, preserve whole-number pixels, and avoid smoothing.
Size and resolution
Match the working grid to icons, sprites, portraits, and scenes without keeping unnecessary detail.
The workflow in four moves
- UploadChoose a static image or open a saved project.
- ConvertSet density, palette, color, and texture.
- EditRepaint pixels without losing the generated base.
- ExportDownload native, upscaled, or original-size PNGs.